Evitania Online (PC) – A Solid Port with a Mobile Price Tag
New but not really, just a port, did it port well?
Evitania has been part of the mobile genre since 2024.
It’s released on early access and will continue to be like that for another 2-3 years.
Normally ports from mobile to PC don’t end well or have an awful interface. This is not the case with Evitania.
In general, the game manages to show enough information where it fits without making the UI feel clunky or unoptimized. The controls are fine—there isn’t much to click or navigate around—and it’s simple enough to feel like a true idler. The game had almost 15,000 wishlists before release, and in return, the developers gave players premium currency, items, and gear. A major plus for veterans is that all mobile players can log in via Steam and continue their progress on a bigger platform
On top of this, all mobile players will be able to log in via steam and continue their progress on a bigger platform.

Classes, talents, professions
The game presents you with three basic classes: Rogue, Mage, and Warrior. I started with a Warrior because I felt I would need the extra strength and defense for bosses and survival, and I was right. One fun aspect is that main attributes like STR, CON, DEX, and INT are almost individual to the class; upgrading DEX helps a Warrior almost not at all, and STR has no effect on a Mage.

Beyond combat, there are talents for both your class and your professions. The main professions, Mining and Woodcutting, have their own talent trees that offer two paths to give use to all those “useless” stats you may have leveled up so far.

One of the aspects of professions is that you need the adecuate mining power to mine, for example, a superior node. Otherwise you won’t be able to mine it. And generally the negative is that talents will almost matter not to this, being most important if you have a good pickaxe.
Gameplay
The gameplay is simple and straightforward, featuring an auto-battler and resource gathering that continues until you manually stop it. Being an idle game, you have two choices: leave the game open to gather resources or kill enemies at 100% efficiency, or close the game and receive 50% of those gains.
-Progression
Progression is defined by Acts, with three currently released. Almost every aspect of the game is guided by quests—such as mining or killing 100 of a specific target—so you always have a goal to follow. However, there are no catch-up mechanics yet, so everyone has to work their way up, which can feel a little tedious
So far there are no catchup mechanics, so everyone has to work their way up, which can feel a little tedious.
I made sure to finish the first Act, which ends with a Dragon boss. To defeat it, you must meet strict weaponry requirements; unless you have almost full upgraded Iron armor and a Steel weapon, you wouldn’t stand a chance. It took me a while to realize I shouldn’t be scared to enhance all my armor before moving forward, but once I did, it was “pancake easy”.

The “Pay to advance” Reality
Originally a mobile title, Evitania features a shop as a main mechanic. It offers one-time purchase packs, event packs, and a top-up tab for gem packs reaching up to $100. While there are plenty of cosmetics, paying between $20-$50 will speed up your gameplay 10-20x compared to a F2P player because the deals offer permanent quality-of-life increases.
As a F2P player, I really felt the pressure once I reached Act 2. Limited inventory is a major hurdle; even with a vault that doubles your space, you eventually have to sell items or optimize heavily. To put the gap in perspective, it took me 50 active hours to start Act 2 as F2P, whereas a player who buys a few packs could likely finish Act 1 within a single day

The idle mechanics
It’s an idle game after all. Here you have two choices, either leave the game open and automatically gather resources or kill enemies (can’t do both at the same time so far), or close the game and get 50% of what was farming at that moment. Since there is an auto-battler and when you start gathering resources it won’t stop until you tell it to stop, it may be more beneficial to always be online.

There is also the classic top-up part of the shop that allows you to spend up to 100 bucks at once, which makes me tear up a bit, but it’s the usual movement on a mobile game.
It took me around 50 active hours to start playing around act 2 as a F2P, and I can guarantee that if someone joined the game and purchased 2 or 3 packs, they would finish the first act within a day.
Cards
A core mechanic and reason to idle are the Cards. Every enemy has a chance to drop a card displaying its stats and drop tables. You can collect the same card multiple times to increase beneficial advantages, such as extra combat XP.
For example, a Gnoll card has a 1 in 10,000 drop chance. The more you farm, the easier it becomes to get rare loot because specific stats increase your drop chances.
Community and achievements
The game counts with a Discord community which is pretty active, mainly thanks for their mobile progress. This community has built the entirety of its space to help newcomers, add guides, provide suggestions, and post bugs to patch. I myself went into their Discord and got validated around six suggestions and two bug reports that will help the game be a better one.

While some reports weren’t as welcome—for example, when I easily noticed that one of the pickaxes had the “wrong name” and everyone was joking around it—it is a minor issue. However, this mistake persisted for a few days, and I feel that these kinds of errors shouldn’t happen too often or stay for too long.
Achievements
There are also in-game achievements that serve both as a progress guide and as a reward for completing certain feats. These achievements offer clear goals, such as reaching specific floors, equipping Sunstone armor sets, or finding “Out of Bounds” content. By using these as a roadmap, you can plan ahead and figure out what to focus on next in your gameplay.

Still waiting for those Steam achievements tho.
Final verdict
Evitania Online is a very good port that complies with idle standards. It features attractive farming and crafting mechanics that keep you engaged. However, the power of the shop is almost too strong to ignore, making it a powerful “pay-to-advance” game. If you enjoy idle games and don’t mind spending a few bucks to ease the grind, this game may be right for you.

